in recent years, china's digital game industry has been developing so fast, which staying at the forefront of the global market, emerging the world-leading chinese companies such as tencent and netease. with the rapid development of the interactive technology industry, represented by game industry, chinese universities have successively establishedinteractive media designas an emerging discipline, which is a breakthrough in interdisciplinary education that combining school education and industrial development. to better understand the development status and future of the interactive technology industry, to share the goals and development visions of relevant majors in chinese and latin american universities, to promote industry-university-research cooperation, and to lay a foundation for possible future international cooperation, tsinghua and unab are specially organized this seminar.
october 27, 2021
20:00(beijing time)
9:00(chile time)
language:
chinese – spanish
-the conference will accommodate chinese and spanish simultaneous interpretation
platform:
-zoom webinar
webinar registration
or scan the qr code:
agenda
09:00 | opening remarks. (6 mins)
moderator for opening remarks:mr. fernando reyes matta, director ofcenter for latin american studies on china, universidad andrés bello
executive dean, shenzhen international graduate school, tsinghua university
dean of faculty creative campus (arquitecture, visual arts, design and communication)
09:06 | panel i:discipline, construction & development vision of interactive media design(50 mins)
moderator for panel i: mr. fernando reyes matta
instructor, doctor of education, shenzhen international graduate school, tsinghua university
introduction of the discipline setting and development of the interactive media design and technology major
introduction to the discipline development of digital game design major, unab
prof. alejandro erramún,ort university, uruguay. (8 mins)
prof. sergio nesteriuk,anhembi morumbi university brasil (8 mins)
prof. ana luisa solís,universidad nacional autónoma de méxico. (8 mins)
09:50 | open discussion: academic perspective. (6 mins)
moderator for panel i: mr. fernando reyes matta
09:56 | panel ii: development of digital game industry &mode of industry-university-research cooperation(42 mins)
moderator for panel ii: prof. zhang jia yin, director of research center for interactive technology industry
vice president, tencent games & director, institute of tencent games
introduction of tencent's view on the development status and trends of the chinese game industry, tencent group development, mission, and vision of imdt and its master's degree program
evangelist for latin america, epic games.
president of videogames chile
co-fundar of ironhide game studio, uruguay
introduction of the chilean leading digital game company and its view on latin american game industry development
10:32 | open discussion: industrial perspective. (6 mins)
moderator for panel ii: prof. zhang jia yin
10:38 | q&a.(15 mins)
moderator: mr. fernando reyes matta
10:53 | closing remarks.(7 mins)
moderator: prof. zhang jiayin
director, department of informatics, shenzhen international graduate school, tsinghua university & project leader of interactive media design and technology
coordinator of digital games design major, unab
director of latin america center, tsinghua university
11:00 | meeting end